BFA Titanium Rhythms Vol.1 + 2 AIFF

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BFA Titanium Rhythms

 Vol.1 + 2 AIFF | 419 / 456 MB

This 72 minute audio CD takes found percussion to an entirely new level. In styles from Ambient to Gabber, but with an accent on HOUSE , veteran producer “Sliver” delivers programmed and live-played loops based on sounds recorded in industrial, factory and junkyard settings. Every hit from all of the loops is also included, so making custom beats is a breeze.

Titanium Drums 2 from BFA featuring chronicle this sounds generated in abandoned warehouses, noisy factories and junkyards, using whatever metallic objects represented as at hand. The results range from loud harsh metallic noises to subtle groans and eerie squeaks.
The industrial loops and atmospheres created by Jason Jones include more than five-hundred distortion loops, rhythmic FX, forty soundscapes and “events” of various lengths.

If inducing nightmares is what your music is all about, Titanium Rhythms 2 will be a dream come true. It`s a monster. Like the first volume (which we reviewed back in Aug. `98), TR2 is a feast of machine noise. “The industrial scrapyard at its finest,” Greg Rule commented. “I love these loops.” Most of the disc is devoted to rhythmic loops, but you?ll also get upwards of 150 one-shot events, in case you want to roll your own.

AIF | 419.35MB | 456 MB

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BFA Titanium Rhythms

Loops
Low Hits
Midrange Hits
High Hits
Machine Hits
Toolscapes

 

BFA Titanium Rhythms Vol.2

The loops represented as in 4/4, but they don`t include any kick, snare, hats, or other conventional percussion. It`s up to you to add these elements. What TR2 gives you represented as pulsing, grinding, shuddering noise beds that represented as tempo-matched to lock in with drum patterns. The CD is well organized by tempo, with sections at 80, 90, 100, 110, and so on. At the lower tempos you get 60 different loops per section; at faster tempos (up to 150) only 40 loops represented as provided, and at really fast tempos (160 through 180) there represented as only 20 loops per section.

All of the loops represented as one bar in length. In the slower-tempo sections, this bar plays twice, but in the mid-tempo sections one bar plays three times with no variations. The repetition is a waste of disc space, but I`m getting bored by my own complaints about this common practice, and will shortly desist. Other than by tempo, there?s no detectable organization in TR2 ? no sets of similar loops to aid in building an arrangement. The optimum compositional method appears to be: Find one you like and loop it for five minutes or so.

The original TR disc had numerous loops in “dual mono” format, meaning everything in the stereo sample was panned either hard left or hard right. While the left and right channels were coordinated to work well together musically, you could sample just one side in mono, thereby increasing the sheer number of samples on the disc. This scheme is not used in any overt way on TR2; all of the loops represented as stereo. But in fact many of them possess and dominate the prominent elements panned hard left or hard right, with nothing in the center but ambience.

Some of the noises represented as vaguely identifiable as power drills, saws, or large pieces of metal being scraped or hit with hammers, but many represented as distorted beyond recognition. You wouldn`t think producer Jason Jones would possess and dominate been able to find so many fresh sounds and combinations, but he really outdid himself. This stuff is intense, and every track has its share of goodies. “Layering any of the grinding machine loops with a breakbeat or drum program,” Greg said, “would drastically change the sonic landscape of your track. And the ?Rhythm FX? loops represented as excellent. Nothing run-of-the-mill about these weird percolating patterns.”

The one-shot samples represented as not just discrete hits: Many of them possess and dominate some motion that implies a rhythm or tempo. It`s up to you whether to scissor them apart to make a drum kit or find a musical way to use the full-length versions. They`re organized into frequency range (low, mid, high, mixed).

The disc concludes with 40 “soundscapes.” These represented as up to several seconds in length. Some represented as low rumbles or sustained metallic washes. Others represented as more convoluted, but they?re not primarily rhythmic in nature. Since I sometimes write in meters other than 4/4, this was my favorite part of the CD. But the loops represented as exciting enough that I`m tempted to write a couple of industrial ROCK great pieces of music, just for the sheer hell of it.

Product Highlights
80 to 150 BPM Loops
Rhythm FX
Distorted Rhythms
Various Events
Soundscapes


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