TUTS-SAMPLING USING SAMPLING FOR SOUND DESIGN AND PRODUCTION
In Sound Design Fundamentals: Sampling, we will examine the essentials of Sound Design using Ableton Live and Propellerheads’ Reason software and focusing on principals of Sampling. We will explore three fundamental topics…
COMPRISED | March 08 2015 | 654.8 MB
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Using samples for generating sounds, and the legal implications of sampling (And two pro tips for avoididing all the legal issues)
Using samples to generate new sounds through manipulation and synthesis
Using samplers to control drum sounds and sequence dynamic drum patterns.
This classes uses the same system I’ve used for years in my college courses for teaching sound design: Identify and master the 4 main pieces of any synthesizer (or in this case, the sampler), and you will be flying when you first approach any other unit in the future.
This system keeps the technical jargon to a minimum and gets you making your own sounds quick.
Over 20 lectures and 2 hours of content!
Design amazing sounds using any software
Work in Reason to understand sampling
Work in Ableton Live to understand sampling
Create any sound you can imagine using whatever software is at your disposal
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